Category Archives: NUI

Will an interactive touch screen solution be bespoke to my brand?

Here is a very informative and a very nice article to read whether interactive touch screens and its content fit your brand.

A snippet: “Not all touchscreen developers are equal. Some developers – usually ones that specialise more in the hardware side of things – offer templates that can be adapted to suit your needs, but won’t necessarily be bespoke to your brand, or give the level of interactivity you require.

We would recommend staying away from templated experiences as they can be clunky and less intuitive to use – plus, they won’t necessarily stand out as being particularly unique, or delivering the best experience or representation of your brand.

Instead, look at interactive agencies – or touchscreen specialists – who understand branding. Check out their previous work; do they seem to understand branding in their examples? Are their touchscreen experiences well-designed with strong branding?

Ask them if they’re prepared to work with your brand agency or internal team to ensure a consistent brand language. A good agency or specialist should be adept and comfortable with either option.

However, it’s wise to remember that touchscreens have their own design rules, so you must be able to trust the touchscreen agency to work with your brand. You need to be flexible enough to allow them to adapt brand language to work within an interactive touchscreen.”

Read it here.


ISE 2018

ISE 2018.

Last year we gave ISE a miss due to work commitments, but also because Touchez had been there 5 times in a row already. This year we went for 2 days to see what was happening. Like every other ISE we had been to the LG stand was our first port of call. We were pleasantly surprised once entering the hall and seeing that on the stand Transparent OLED had made a comeback, both Samsung and LG had stopped producing them for more than a year and compared to normal Transparent LCD screen the difference is huge when it comes to quality of the content.



LG Transparent OLED screen, ISE 2018. Pic.: Bartolomy.

Then the curved OLED wall was something else, no doubt many companies enquired about this…..

LG Curved OLED Wall ISE 2018. Pic.: Bartolomy.

Overall many major brands have focused on the so called collaborative work environment, something that was already put forward with multitouch tables 8 years ago. But in this case most stands had copied the Microsoft Surface Hub in part and one needs to ask what the point is with trying to copy this concept in part compared to the MS Surfacehub which uses all its products which are used within most companies.

Hypervision  a London based company whose stand pulled in a lot of spectators showed a hologram-style of technology which needs some fine tuning, but overall is a great little crowd puller for exhibits, and for small and medium sized businesses as a display on their outer walls once a weather proof version becomes available. For inside a window display this would look pretty good with that so called novelty factor. True Holograms like Princess Leia in Star Wars I are still way off, but one day….


Overall a pretty good expo, but we are wondering whether there is too much of the same. There was very little RFID and gesture controlled situations i/e and we did not see any social media being utilised yet so many attendees are Facebooking and Tweeting and with a screen fest like this there ought to be more variety in interaction than just looking. As after walking around for a few hours content fatigue creeps in and people hardly pay any more attention to what is on the screens, more importantly they are not engaged at all any more and this is where more immersive technologies are needed, especially with the bigger brands.


Collaborative Work Environment

Explore the transformative experience of the collaborative work environment.

The search for a competitive advantage through innovation and effective decision-making has led many organisations to highly value collaborative-oriented work and spaces.

The way to collaborate in an immersive way and to interact with each other is quite a challenge for businesses. Imagine a hardware and software system that creates a space where ideas are born, stimulated and developed. A place where the business reinvents itself within the collaborative work environment and is challenged to define its problems and finds answers to its questions.

Technology is the key feature of highly-used collaborative space, dedicated to a specific core team of cross-functional experts whose purpose is to rapidly complete one specific project. The concept was developed to support agile software development. Agile teams have been reported to produce stronger, higher quality results in a third of the time of conventional project methodologies, but they require a meeting room for the duration of a project. These core team members use the collaborative space as their primary work space for the lifespan of the project while extended team members come and go as needed. The room collects and displays information that describes project goals and objectives, typically posting storyboard processes and project progress on the walls so that all team members and customers can instantly engage in the work at hand. Teams hold regular meetings to discuss previous accomplishments and reset new goals.

Collaborative work environment with multitouch applications by Touchez-3-ISE 2016


In the meeting room the needs to work and communicate have changed over the years from simple audio visual device requirements to a collaborative work environment where immersive and connected technology contributes to productive and engaging meetings .

Organisations can lack insights into the true nature of collaboration, they end up copying the obvious characteristics of successful public spaces  such as the café, market and the lounge.  hoping that the positive social interactions within these spaces will translate to a business setting. By trying to better understand the distinction between purely functional (traditional spaces), specialty and extracurricular spaces, organisations could better support collaboration.

The collaborative work environment is to gain new perspectives and drive the business forward at a new pace and to work better, by sending content to multiple devices i/e tablets and back again to the multitouch table and/or wall.



Having the right technology avaiable for the collaborative work environment is a leading ingredient in the recipe for a successful collaborative space. Technology such as multitouch screens, tables and walls in conjunction with mobile devices must support people’s abilities to connect devices and to each other.
The technology should be adaptable, reliable and easy to use. Accessing these various technology platforms should not diminish the ability to meet, share info and interact.

Collaboration these days frequently involves displaying and interacting with visual data using handheld devices to large mounted screens, walls and whiteboards.  This requires adaptability of furniture and work space and would be offering a more effective choice over space type being used and the flexibility of each client and employee within the space itself.


The types of collaborative spaces offered continue to evolve; the most rapidly growing categories support brainstorming, small unplanned meetings, videoconferencing and project team work.

In the future, the planning of group spaces should go beyond simply providing isolated pockets of collaboration space. The change is there to use the types of spaces offered,  to create a broader sense of connection among employees, departments and even disciplines within the organisation. If the cohesiveness of the collaborative work environment were to improve, then it could lead to increased cooperation among groups, sense of community, and a sustainable competitive advantage.

ISE 2016

ISE 2016

ISE is the event for interactive screen technology in Europe. Our fifth visit this year to ISE 2016. This year for the first time stretching over 4 days, we choose to go for the first three. We did not want to walk our socks off, so we spread it out over another day and spend less hours each day at the Rai, a wise move that if we  were to go again would probably be repeated. Our feet were ever so thankful! This year’s event proved to be a major improvement to content in conjunction with interactivity. Quite a few multitouch setups above all in conjunction with the collaborative work environment.

Collaborative work environment with multitouch applications by Touchez-1-ISE 2016


LG had opened their stand and by the looks of it enlarged as well. The stand resembled a tech school playground with the slickest gear on display. The set had flair with lots of creative uses for panel displays. The transparent LCD fridges and displays, the interactive bathroom mirror and dresser were all beautifully crafted and with an excellent finish. LG understands that displays are going to be everywhere and they like to show off a few potential uses, something they have been doing for a few years already and regular visitors do tend to compare the stands, and I find this years’ more engaging between crowd and kit and that is a real plus (although the fridges should have been filled with Korean beers…..).

ISE 2016 by Bartolomy-2


Its stallions were two curved double sided OLED screens, absolutely perfect for retail, a real feature. Would love to see this with a gesture controlled application. Something with a kinect and tracking the people approaching and have content interact with them.

ISE2016_pic by Bartolomy-

The robotic arms at Panasonic were most impressive.
panasonic ise 2016

4K has become almost a standard for many touch screens, no doubt content needs to be pushed further quality-wise but the next installment already lays ahead, and one wonders whether not to go with a 8K setup where possible as Sharp presented an amazing quality 8K screen and this cannot be far away for all the other (touch) screen manufacturers to create either.

8K Screen by Sharp

Content wise some nice ideas on the retail front and  real-estate, and as mentioned earlier the collaborative work environment. Various samples and systems on display.

Collaborative work environment with multitouch applications-ISE 2016

The Surface Hub was present on a few stands as well but in all honesty I would have expected more of a presence than what I did get to see compared to Microsoft’s presence last year. I know I am having a whinge here but even though the integration the Surface Hub offers with existing Office applications you’d expect massive promo all over, but there were only a handful that demonstrated partial solutions.

Projection, some people claim it is dead, well it must be dead in their sector as to what is on display for effect and in EDU with interactive touch is mesmerising.

Projection ISE 2016

multitouch projection ise2016

Retail had a few things to show but again either the proprietors of the stands lack the willpower or this is just not the event for it, education has a much better representation across the many firms exhibiting there in comparison. This facial recognition analytical software below was kind of interesting.


LED, even brighter and more detailed than the year before, some of it is of amazing quality. At some pathways the lighting was set so it resembled street scenes from Blade Runner. The Chinese are at the forefront of this and are incredibly good at it.

LED Display ise 2016

What ISE 2016 lacked a lot was integration and demonstration with live data of any sort. A cool social media wall for instance especially since Tweeting about the event has grown exceptionally.

A fine display fest and its best so far, which makes it hard not to go next year.

The benefits of multitouch software

The benefits of multitouch software.

In October 2013 we released our pet project, a JFK assassination application that held 10 GB of media for the user to interact with. We let the project for what it was only for us to revive it in 2015. Like all large presentations we had to educate ourselves a little better and so we did, only for us to use the same software to create a very large presentation about the Prayer Man phenomena. In a nutshell Prayer Man is a man who is standing on the front steps of the Texas School Book Depository during and just after JFK got shot. There are quite a few pointers that this is Lee Harvey Oswald. Oh dear… we mean he is actually innocent of pulling the trigger on JFK?  Well the available evidence and not just a few fuzzy pictures seem to do so . But we suggest you watch this film for by yourself to check out some of the answers. But that is not what this is really about. It is more about bringing forward a complex situation in a manner that is much easier to digest for the viewer and / or user of the multitouch software.

The benefits of multitouch software are: that the software allows the maker and the user to interact and extract a lot of information  various types of media inside one window. Meaning videos, still photographs and PDFs. Something Power Point i/e does not allow you to do. The consequence of packing all this media is that the viewer is much more engaged due to speed of interaction and the amount the media the user is able to immerse him/herself in.

The multitouch software still needs the input of transferring all this knowledge inside the application, but it is more about wowing the interactive experience for the user and have them absorb a lot more media in an instant.

Users need to be somewhat acquainted with the handling, but on simple and intuitive systems like this, this seems to be of no problem, skills are adopted rather speedily.

At the end of Q1 2016 we hope to present a definitive version of the Prayer Man Multitouch Movie.


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ISE 2015

ISE 2015

At Amsterdam’s Rai centre, ISE 2015 proved to be its biggest yet, I think all halls are used up and our jellied legs are proof of that! Hall 8 with Digital Signage as its main theme had  our main interest with an abundance of touch screen hardware on display, some of it of the best quality and some of it well…….

Day 1 we thought that the exhibit came off to a slow start but Day 2 literally doubled in presence, so we felt, with aisles overall being very busy and sometimes even very crowded.

We tried to visit most halls, and will probably be mad to do all four days next year as this show actually requires it, two days definitely don’t cut it any more. There is so much to see, and talk of course!

A few things at ISE 2015 we really liked:

The Transparent Oled Display by Planar, very nice, and above all slick. The unit was inside its stand, a bit hidden from general view, but people still swarmed to it, to check it out.



The Microsoft Surface Hub had our biggest interest, and we ended up visiting the Microsoft Stand 3x during our two days at ISE 2015.


The stand itself was a humble affair and in the far end of Hall 8. There was plenty of demoing going on with all types of different scenarios but it in the end it all comes down to the collaborative work environment.


This is could be and actually should be the next conference room tool. The whole set-up was devoid of a full Windows 10 or Office integration, and that eventually has the potential to become its killer app, because once you integrate spreadsheets and documents it becomes a valuable tool for every participant, overall this could have a rather stimulating influence on the employees with this additional interaction. They will be more engaged no doubt.


The SurfaceHub comes in two sizes 55 and 82 inch, has two cameras and speakers, has a built-in pc and comes with a stylus, which, since we had a go ourselves, is very smooth to interact with. Software-wise there was already plenty to interact with and that’s before Windows 10 and MS Office are added on! This brings us to a criticism about content on most stands, overall it was just too shallow and not very imaginative as from what we saw in general that people were interacting only for seconds instead of minutes.


In short: a very promising start and we would love to know when it will be out fully packaged, as we do want one!

When it comes to projection, Barco does not disappoint.


LG 105″ 5K multitouch screen, making a 2×1 multitouch wall set-up with 55″ screens wall almost obsolete. Very bright and responsive screen. Yeah nice!


Iiyama PCAP (12TP) in 42, 46 and 55, Impressive.


LED walls have taken  huge steps forward with its display quality like this one from Hibino.


Prestop had the iPhone charger safe with touch screen (L) and the 55 inch PCAP Microsoft Perceptive Pixel multi touch screen on a mobile electric stand (R). We did not see anyone else displaying this fab touch screen.


Overall, ISE 2015 was an incredible show, but having better Wifi would help, even on some of the stands the reception was the equivalent of a 14400 modem.

Needless to say that we will be back next year for the whole four days to deal with another overdose of AV viagra. Simply beautiful.

NUI World Talk Proposal for Digital Shoreditch

We have proposed a talk about NUI for the Digital Shoreditch Festival from the 11th to the 24th of  May,  held at Shoreditch Town Hall.

Our subject as stated above will be NUI, which stands for Natural User Interface, we will discuss its history, how it has progressed over many different  facets in technology and its future in a 20-30 minute talk, that is if we get the right amount of votes.

NUI World by Touchez

We seem to be on the right track with just under 50 votes so far, but there is still a week to go and we could really do with your vote, be it from your PC, laptop, tablet and/or mobile phone. Or all of them together ;)

Please help and vote for NUI World and anyone who votes for our session  will be in with a chance to win an Exclusive Pass for themselves and 3 of their colleagues or friends.

What are you waiting for, it does not take more than ten seconds to do this! Just click on the ‘thumbs up’ icon, and if you wish to attend as well then please add your name and email address otherwise just click no and move on.

Thank you and we hope to see you there.